Posts Tagged ‘From the Dev Team’

The Wild Hunt and One-Year Anniversary

The Wild Hunt Live Event is almost here! Our biggest Live Event to date begins next Monday, August 31st, and runs through September 7th. The Wild Hunt pits the forces of Order and Destruction against the ultimate quarry in the new instanced dungeon, The Hunter’s Vale. For more information about The Wild Hunt, visit the Live Event page here and check out The Wild Hunt Grab Bag here.

Following The Wild Hunt Live Event, we have a few fun weekend-only events planned to celebrate our one-year anniversary. These weekend events feature special versions of the Mourkain Temple (September 11-14), Gates of Ekrund (September 18-21), and Temple of Isha (September 25-28) Scenarios.

Throughout September for WAR‘s one-year anniversary celebration, exclusive anniversary items, including Halfling Pies and the Jubilee Cloak, will be delivered via in-game mail to all players. Fans that have waged non-stop war for the past year* will be rewarded with a special Veteran Reward, the WAR Aegis, and a unique title ‘Weapon of WAR’. When used, the WAR Aegis increases all experience and Renown gain for all players in the area by 10% for one minute, every ten minutes.

In addition to all players receiving a 20% experience and Renown bonus throughout the month of September, enemies defeated in RvR combat will drop fireworks, exploding stout, and other unique limited-edition anniversary items.

Let the celebration (and battles) commence!

*Players who have had an uninterrupted subscription from October 18, 2008 on will automatically get the veteran’s reward (the WAR Aegis) and title (‘Weapon of WAR’). Players who subscribed after that date, or players who have left at once point and since returned to WAR, will be eligible for the veteran’s reward and title upon reaching one cumulative year of subscribed time.

Dev Diary – Stuart Zissu

Today, Stuart Zissu, WAR‘s RvR Strike Team Lead, delves into the recent capital city siege changes, and explains how the team revamped these end-game encounters from the very first evaluation of them, to the final solution that you see today as a part of  Game Update 1.3.1. Read on, to see how the new capital city sieges were molded!

Armor Set Redesign: Part 1

Armor sets are an integral part of WAR. Not only are they a key functional aspect of the game, but they’re also a badge of honor, a visual display of all the hard work you’ve put into your character. We often get feedback from you, our players, requesting more diversity between the armor sets, especially in Tier 4 where it really counts.

Your requests have not gone unheard! For the past few months, our items and art teams have been hard at work redesigning the look of every armor set in the game. We’d like give you a glimpse of what’s in store by showing you before and after shots of some of the most popular Tier 4 armor sets. We have six careers to show you today, but fear not, more will come! Read on!

Mac Beta FAQ

Normal
0

false
false
false

EN-US
X-NONE
X-NONE

/* Style Definitions */
table.MsoNormalTable
{mso-style-name:”Table Normal”;
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-qformat:yes;
mso-style-parent:”";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin-top:0in;
mso-para-margin-right:0in;
mso-para-margin-bottom:10.0pt;
mso-para-margin-left:0in;
mso-pagination:widow-orphan;
font-size:10.0pt;
font-family:”Calibri”,”sans-serif”;
mso-fareast-font-family:Calibri;
mso-bidi-font-family:”Times New Roman”;}

WAAAGH!!!

No, you’re not dreaming – WAR has come to the Mac! Now you can enjoy the glories of Realm vs.
Realm combat on both Windows and Mac without going through Boot Camp. To help you get underway we’ve put
together a brief FAQ, so have fun and welcome to the Age of Reckoning!

Check it out – Mac Beta FAQ

Powered by WordPress | Designed by: Disstress