Archive for February, 2009

Warpstone (PTS) Downtime

Status: Maintenance complete!

Greetings!

We
will be bringing down Warpstone, our Public Test Server, at 3:00 PM
EST to do some server maintenance. We anticipate the server being back
online at approximately 5:15 PM EST. As always, thank you for your time
and patience.  Check the Herald and our forums for the latest updates.

Update – 4:40 PM EST: Warpstone is now online. Welcome back!

Update – 3:00 PM EST: Warpstone is now offline for maintenance.

City Siege Improvements

Since the launch of Warhammer Online, we’ve received a lot of valuable feedback from our players. One area that has garnered lots of attention is the WAR endgame, and we are very pleased to announce the first of what will be many positive changes to improve the cornerstone of that endgame experience – Capital City sieges! These changes will be going live with the launch of 1.2.

The first phase of these City siege improvements includes the following changes:
 

  • We have reduced the amount of time that a Capital City will remain in the Contested state from 6 hours down to 2 hours.
  • Capturing Battlefield Objectives in the Cities will now contribute more Victory Points towards City capture.
  • Killing players in the Cities will now contribute more Victory Points towards City Capture.
  • In order to give players more time to collect their rewards from the City Public Quests, we are increasing the loot timers from 2 minutes to 4 minutes.

These changes will ensure that players can still capture or defend a City in the shorter time allotted during the initial Contested phase.

We hope you’ll find that these changes improve the overall pace of the City capture process, and we also hope you’ll continue to send us feedback on other ways in which we can make Capital City sieges even better. In order to encourage you, the players, to communicate what other improvements you’d like to see, we’ll be starting a focused discussion in the brand-spanking-new official WAR forums. Be sure not to miss your chance to engage in a constructive dialogue with the developers! With your help, we hope to make WAR better and more glorious than ever!

Bitter Rivals Battle Royale! – Sunday 3/1/09

SundaySundaySunday!

On one of the last days of Patch v1.2 Public Testing we challenge all comers to a Battle Royale across all three pairings to give v1.2 a good final shake and to kick off the arrival of the Bitter Rivals event and the upcoming release of the Choppa & Slayer!

So bring your friends, bring your kids, heck even bring the dog! We want your feedback and want to send 1.2 off with a BANG! This Sunday (3/1) from 4:00PM EST to 8:00PM EST jump on in to PTS, forget about your day of R&R and get a healthy helping of RvR.

We’ll be rewarding the top contenders for all careers with the limited edition Choppa & Slayer heads in addition to those who already stood out of the crowd and participated in providing awesome feedback. Tier 4 Templates will be available for the Choppa & Slayer.

So how do you become a top contender? Provide constructive feedback on the forums, be a team player, and submit the bugs you find in game. On top of that? Kill your enemy without mercy and prove your dominance over all living things!

Now if that’s not a tall order, we want everyone focused on Tier 4 RvR combat – all scenarios will be on and both conditions for Zone Control will be in play. Can you earn the victory points needed to swiftly and soundly take a zone? Or will it come down to pure guts and glory through Zone Domination!? You decide as you fight it out tooth and nail towards the gates of your enemies Capital!

We’ve fixed some more bugs and are working on other improvements thanks to your feedback, PTS will be up throughout the weekend so we encourage you to check it out now and give us your feedback!

The battle begins soon so put on your WAR face and prepare for the BATTLE ROYALE. See you on the battlefield…WAAAGH!!!

Warpstone (PTS) Downtime

Status: Warpstone is now online

Greetings!

We will be bringing down Warpstone, our Public Test Server, at 11:00 AM EST to do some server maintenance. We anticipate the server being back online at approximately 1:00 PM EST. As always, thank you for your time and patience.  Check the Herald and our forums for the latest updates.

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